GTA VI
GTA VI Characters
Lucia, Jason, and every GTA 6 character profile we track — lore, roles, and Leonida connections.
Protagonist

protagonist
Jason
Jason is Lucia's partner and co-protagonist in Grand Theft Auto VI, appearing alongside her in nearly every major Rockstar trailer since the game's reveal. Official footage shows him participating in robberies, street confrontations, boat chases, and intimate story moments that establish the couple as the narrative anchor of Leonida's criminal underworld. Rockstar promotional materials identify Jason Duval as his full name in select marketing assets, though public-facing trailers often use the shorter "Jason" for clarity. His role mirrors Lucia's in gameplay terms — a fully playable character within the open world rather than a mission-gated alternate. Trailers emphasize Jason's involvement in high-speed vehicle sequences and tactical moments during heists. Deeper personality traits, affiliations, and story outcomes remain partially under wraps until launch, but his protagonist status is confirmed across Rockstar's official GTA VI communications.

protagonist
Lucia
Lucia is one of two confirmed playable protagonists in Grand Theft Auto VI, sharing the spotlight with Jason in Rockstar's return to Vice City and the wider state of Leonida. Official trailers introduce her in high-stakes criminal scenarios — correctional settings, coordinated robberies, motel hideouts, and pursuits involving Leonida law enforcement. Rockstar's marketing frames Lucia and Jason as partners navigating loyalty, survival, and ambition across beaches, highways, and Vice City nightlife. Interviews and Newswire posts reference a contemporary Bonnie-and-Clyde dynamic, with Lucia portrayed as resourceful, determined, and equally capable in combat and driving sequences shown in trailer footage. Voice performance, full backstory beats, and mission-specific abilities are still being revealed ahead of launch. What is confirmed: Lucia is a core playable character intended for the entire open-world experience, not a scripted segment or secondary role.
Supporting

supporting
Boobie Ike
Boobie Ike appears in Grand Theft Auto VI marketing as part of Leonida's supporting cast, connected to Vice City street culture and the music economy Rockstar highlights in trailer montages. Promotional stills and character grids place him among figures orbiting Lucia and Jason's criminal partnership. Rockstar often uses supporting characters to represent specific gameplay vectors — nightlife businesses, radio personalities, or local fixers. Boobie Ike's repeated inclusion in official character lineups suggests ongoing story presence rather than a one-off cinematic extra. Confirmed dialogue, mission names, and affiliations will expand as Rockstar releases additional trailers and Newswire features closer to launch.
- B
supporting
Brian Hedricks
Brian Hedricks is listed among Grand Theft Auto VI's supporting characters in official promotional grids, indicating a named role within Leonida's storyline rather than ambient crowd filler. Marketing materials group him with other Vice City figures connected to Lucia and Jason's criminal world. Rockstar's slow-burn character marketing for GTA VI introduces the cast in waves — protagonists first, then allies, rivals, and specialists who likely tie into heists, businesses, or faction missions. Brian Hedricks' inclusion in that rollout implies narrative significance pending further trailer confirmation. This profile summarizes verified promotional appearances; mission names and affiliations will be updated as Rockstar publishes additional official material.
- C
supporting
Cal
Cal is a supporting character referenced in Grand Theft Auto VI promotional materials as part of the criminal underworld surrounding protagonists Lucia and Jason. Official character compilations include Cal among Vice City figures tied to street-level activity, implying interactions with factions, businesses, or missions beyond the core duo's personal storyline. Rockstar typically expands supporting cast details through incremental trailer drops rather than single reveal documents. Cal's presence in marketing indicates narrative integration, while specific roles — ally, rival, or mission giver — remain to be confirmed in future official content. GTA6Hub updates this profile as new verified sightings and Rockstar-published bios become available.
- D
supporting
Drequan Priest
Drequan Priest is featured in GTA VI marketing as a supporting character connected to Vice City nightlife and street crime. Promotional imagery positions him within Leonida's urban social layer — clubs, neighborhoods, and confrontations that complement Lucia and Jason's broader criminal arc. Characters like Drequan help Rockstar signal a living city with named figures players may encounter across missions, cutscenes, and ambient storytelling. His design and trailer placement suggest relevance to specific districts or factions rather than generic background population. Mission involvement, voice actor credits, and story outcomes for Drequan Priest will be added as Rockstar confirms them through official channels.

supporting
Raul Bautista
Raul Bautista is a supporting character featured in Grand Theft Auto VI promotional art and trailer footage tied to Leonida's criminal ecosystem. Rockstar's character marketing presents him as part of the network surrounding Lucia and Jason — suggesting roles in smuggling, street-level deals, or faction conflicts visible in Vice City and the Keys. Supporting cast members like Raul help Rockstar populate Leonida with recurring faces rather than disposable mission NPCs. His visual design and cinematic framing in trailers imply narrative weight beyond ambient crowd characters, though exact mission involvement is not fully documented pre-launch. GTA6Hub tracks Raul Bautista's appearances frame-by-frame as new trailers release, linking sightings to locations, vehicles, and possible story arcs.
- R
supporting
Real Dimez
Real Dimez appears in Grand Theft Auto VI promotional content as a supporting character tied to Leonida's music and street culture. Rockstar trailers frequently intercut gameplay with in-world media — radio, clubs, and performance spaces — and characters like Real Dimez anchor that layer of Vice City's identity. Including musicians and media personalities in marketing rosters suggests GTA VI will integrate soundtrack and nightlife systems with named NPCs, similar to how previous GTA titles used fictional artists to sell world authenticity. Detailed discography, missions, and in-game interactions for Real Dimez are not fully public yet; GTA6Hub documents each official appearance and updates this guide accordingly.